Artificial Reality/Augmented Reality/Mixed Reality
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Industry Maturity Index: ‘Now’, and ‘Short-term’(1-2 years)
Why this is important?This is a quickly evolving trend that is in its infancy but has the potential to revolutionize the way insurance carriers and agents interact with their clients.Facebook’s Mark Zuckerberg stated that Virtual Reality is “the next major computing and communication platform.” Augmented Reality has the capability to enable discussions, provide remote access, and create – all in an immersed, realistic virtual environment. What is it?Here are descriptions and differences between the three technology acronyms: Virtual Reality (VR), which can be referred to as immersive multimedia or computer-simulated reality, replicates an environment that simulates a physical presence in places in the real world or an imagined world, allowing the user to interact in that world. VR is the umbrella term for all immersive experiences. Augmented Reality (AR) is an overlay of content on the real world, but that content is not anchored to or part of it. The real-world content and the computer-generated content are not able to respond to each other. Examples: Retail (makeup mirrors, furniture & remodeling), House-hunting, Pokemon, Travel, Medicine. Mixed Reality (MR)—sometimes referred to as hybrid reality—is the merging of real and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time. MR can sometimes incorrectly be referred to as AR, and vice-versa. Broad Implications/UsesThis has applications across many spectrums of our lives;
Example: With education alone, the level of immersion that virtual reality provides for its user is the reason that virtual reality has a lot of potential for eLearning. By immersing learners in their learning experience, the hope is that those learners will become fully engaged with the learning material. “I hear and I forget. I see and I remember. I do and I understand.” -Confucius Economic Impact(s)
Insurance Industry ImplicationsAR can have positive and negative impacts to many areas of our industry; Positive Impacts
Negative Impacts
Recommended ActionsAgents
Carriers
Vendors
Examples/Resources
Evolving Technology CautionImagine 10 years ago trying to envision the way we use cellphones today. It’s impossible. Likewise, this is the promise VR holds today. VR at its best shouldn’t replace real life, just modify it, giving us access to so much just out of reach physically, economically. In this context, the evolution of this trend will be difficult to contemplate in its entirety. The ACT Changing Nature of Risk work group will stay focused on this primary trend to understand its implications. Call to ActionAlong with trends such as the Internet of Things (IoT), this is recommended to be a primary focus. *Authors: Rick Morgan, Cindy Donaldson, Steve Anderson. Click below for a downloadable PDF version of this Advisory: ACT CNoR Advisory – Virtual-Augmented-Mixed Reality – 2017Nov14.pdf |
